Senior 3D Hard Surface & Vehicle Artist

Who we are

EF Games is an exciting new game development studio located in the heart of Madrid, backed by one of the world’s leading companies in multiplayer games and esports. Our talented team is dedicated to creating unique and innovative new IPs, aiming to redefine the multiplayer gaming landscape with groundbreaking experiences that emphasize player competition. Join us in our mission to push the boundaries of what’s possible in gaming and help create the next global sensation.

What you will do

EF Games is seeking a passionate Senior 3D Artist specialized in Hard Surfaces and Vehicles to join our video game team. In this position, you will play a crucial role in creating high-quality 3D assets for our latest project. You will use your extensive experience to model, texture, and implement assets into Unity. You will collaborate with a multidisciplinary team to deliver visually stunning and immersive environments for players around the world.

In This Role, You Will:

  • Create in-game ready high poly, low poly, and texture assets for futuristic vehicles, weapons and environments.
  • Create art assets, from concept to final implementation in Unity.
  • Work closely with the art director and other team members to maintain a consistent visual style.
  • Optimize assets for performance without sacrificing visual quality.
  • Collaborate closely with the engineering and art teams to create beautiful and believable assets without sacrificing performance, readability, and gameplay.
  • Help establish pipelines for creating real-time 3D assets.

Requirements:

  • A minimum of 4 years experience in hard surface modeling and texturing for videogames.
  • Proven experience working on AA/AAA games (at least one shipped product as a modeler).
  • A robust portfolio showcasing your work in 3D art.
  • Ability to take 2D concept art to completion (model creation, UV edit, material creation and texture baking).
  • Experience implementing assets into Unity.
  • Ability to create functional, articulated mechanical models.
  • Be a great team player, highly collaborative, and contribute positively to the work environment.
  • Ability to mentor others in the department.
  • Native proficency in English or Spanish.
Plus
  • Experience creating optimized vehicle assets for real-time games.
  • Experience with Substance Painter or similar software.
  • Experience in full-cycle game development, from concept to launch.
  • Fluency in Spanish is highly valued.

Benefits:

  • Competitive Salary based on experience.
  • Immediate incorporation.
  • Hybrid work in our brand-new Madrid Office.
  • Young and enthutiastic work environment.
  • Contribute to a new promising IP backed by a world-class publisher.

Senior 3D Hard Surface & Vehicle Artist

Personal information

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